Lesson plan · Understanding Businesses · Lesson 7
Business Models
Subscriptions, marketplaces, advertising, licensing, and more.
- 45 minutes
- Grades 9–12
- Intermediate
- Activity: small groups
Objectives
Students will be able to:
- Define a business model
- Compare subscription, marketplace, advertising, licensing, and one-time sale models
- Identify the key risk in each model
Materials
- Slide deck and a projector
- Worksheet (one per student)
- Exit ticket slips (bottom of the worksheet)
45-minute agenda
- 0–5 min
Warm-up
Post: “Name three apps you use for free. How do you think each one makes money?”
Teacher note: Most rely on advertising, subscriptions for extra features, or taking a cut of sales.
- 5–17 min
Direct instruction
Present the lesson slides. Make sure students leave with these points:
- Business model = how a company makes money.
- Subscriptions → watch cancellations. Marketplaces → need both sides.
- Advertising → you're the audience being sold.
- Same product, different model, different risks.
Use the “See it” slide (Common business models) to make the idea visual.
- 17–22 min
Worked example
Walk through “Three ways to sell music” on the slides. Pause before the result and ask students to predict it.
- 22–32 min
Model Match
Format: small groups · 10 minutes
- Give groups eight business cards: a video streaming service, a ride-share app, a free social media app, a video game sold once, a music publisher earning from songs used in ads, a gym membership, an online marketplace for used clothes, a printer company that sells ink.
- Groups name each business model and the biggest risk for it.
- Each group presents one card and the class challenges or agrees.
What to look for: Streaming and gym: subscription (cancellations). Ride-share and used clothes: marketplace (needs both sides). Social media: advertising (users and advertisers leaving). Video game: one-time sale (needs new hits). Music: licensing. Printer and ink: sell the device, profit on refills.
- 32–37 min
Check for understanding
Use the question slides — or run them as a Four Corners game. Answers:
- What business model is this? — A. Marketplace
- What model is this? — D. Razor and blades
- For a subscription business, keeping existing customers is usually just as important as finding new ones. — True
- 37–42 min
Discussion
- Pick an app you use for free. How does it make money?
- Would you start a subscription business or a marketplace? Why?
- 42–45 min
Exit ticket
Prompt: What is a business model?
Answer: How a company makes money — who pays, for what, and how often.
Differentiation
Common misconception
“If an app is free, nobody is paying.” Usually advertisers or premium users are paying — and the free users' attention is what's sold.
Support
Post a reference chart with each model and a one-line definition.
Extension
Pick one business and describe how it could switch to a different model. What would change about its risks?
Homework or make-up work
Students can complete the full interactive lesson — including its knowledge check — at learnwithflc.org/courses/understanding-businesses/business-models. No account needed; progress saves on their device.